#ifndef __gst_play_marshal_MARSHAL_H__ #define __gst_play_marshal_MARSHAL_H__ #include G_BEGIN_DECLS /* BOOLEAN:OBJECT (gstplay-marshal.list:1) */ extern void gst_play_marshal_BOOLEAN__OBJECT (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); /* VOID:OBJECT,BOOLEAN (gstplay-marshal.list:2) */ extern void gst_play_marshal_VOID__OBJECT_BOOLEAN (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); /* BOOLEAN:OBJECT,POINTER (gstplay-marshal.list:3) */ extern void gst_play_marshal_BOOLEAN__OBJECT_POINTER (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); G_END_DECLS #endif /* __gst_play_marshal_MARSHAL_H__ */