Make 0 a valid hashtable value consistently (and 0xFFFFFFFF invalid).
1 ## Process this file with automake to produce Makefile.in
4 -I$(top_builddir)/gl -I$(top_srcdir)/gl \
5 -I$(top_builddir)/src -I$(top_srcdir)/src \
6 -DPACKAGE_LIBEXEC_DIR=\""$(libexecdir)"\" \
7 -DPACKAGE_SYSCONF_DIR=\""$(sysconfdir)"\" \
8 -DPACKAGE_DATA_DIR=\""$(datadir)"\" \
9 -DPACKAGE_BIN_DIR=\""$(bindir)"\" \
10 -DPACKAGE_LOCALSTATE_DIR=\""$(localstatedir)"\" \
11 -DPACKAGE_LOCALE_DIR=\""$(localedir)"\" \
12 -DPACKAGE_LIB_DIR=\""$(libdir)"\"
14 lib_LTLIBRARIES = librazor.la
15 check_PROGRAMS = test-hashtable
17 check_PROGRAMS += test-lua
20 librazorincludedir = $(includedir)/razor
22 librazorinclude_HEADERS = \
25 librazor_la_SOURCES = \
39 librazor_la_SOURCES += lua.c
42 librazor_la_LIBADD = $(ZLIB_LIBS) $(LUA_LIBS) ../gl/libgnu.la $(EXTRA_LIBS)
43 librazor_la_LDFLAGS = -no-undefined
45 test_hashtable_SOURCES = test-hashtable.c
46 test_hashtable_LDADD = types.lo ../gl/libgnu.la $(EXTRA_LIBS)
48 TESTS = test-hashtable
51 test_lua_SOURCES = test-lua.c
52 test_lua_LDADD = lua.lo util.lo $(LUA_LIBS) ../gl/libgnu.la \